Monday, December 18, 2006

Narrative in games

I read an article about narrative in games last week and here is the summary about how people apply narrative in games. I think this could be helpful for you guys.

Evoked narrative:
- Create the world that players have in their fantasy. The world that they know through story, movie.
- Base on that world, game designers would expand old story or build up a new story.
e.g.: Star War

Emergent narrative:
- Game designers don’t have a narrative for game
- Players make their own characters and a story for them
e.g.: The Sims, The Movie

Embedded narrative:
- Base on an exist story, game designers would create a physical world for players.
- The players would know the story once they examine the game and unlock the secrets.
- However, players might ignore the clues & facts that help to understand the story.
e.g.: Still Life

Enacted narrative:
- The story is build base on the character’s actions, movements
- Mostly use for action games
e.g.: Cold Fear

Reference: http://web.mit.edu/cms/People/henry3/games&narrative.html

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